3dprinting painting airbrushing 3dmodelling lostinrandom burton elfman videogames

Lost in Random - Even & Dicey

I've been working with a company called Zoink Games for a while now on the soundtrack for their upcoming game, 'Lost in Random'. It has a very Tim Burton-esque aesthetic and I love the art look and feel of the game, it's world and it's characters. I wanted to make a little something from it to sit on my desk. Here's the result:


I'm pretty happy with how it turned out. Dicey was a lot easier to paint as he's so much simpler, but Even was still relatively quick to do. The hardest part was the face. I struggle painting faces, and this one has so much detail and character that I wanted to get across in the model. I was quite lucky in that I had the idea to use the airbrush for the reddened eyes and nose, but forgot to thin down the paint enough and caused splatter. However, these turned out looking like the freckles and imperfections in the game's model and looked great.

The first print of Dicey was a little... dicey. You can see in the picture below that the detail just wasn't quite there and I had to go through and re-carve out the lines and shapes, and add a much more pronounced displacement map to the final mesh to have the details really pop. That way it would be easier to pull the details out with a wash and dry brush later on.

The diorama itself is also the first big print (that wouldn't have been possible with my previous printers) with my new Phrozen Sonic Mighty 4k. I was worried that the bigger print area would reduce the detail and make noticable edges/layers on prinst, but it turned out great and there's very little difference between the quality of the Mini and the Mighty 4k. For example, here's the Mini and Mighty 4k's next to each other:


The left is the Mni and the right is the Mighty. There's very little between them quality-wise - definitely not enough to see once they're primed and painted.

Here's some more work-in-progress shots along the way:

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Here's the characters individually:

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and here's some beauty shots:

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Even's dress still doesn't feel quite muddy/dusty enough to match the in-game aesthetic, but I'm too worried about ruining it now to go much further, and I think it looks okay how it is with the more prominent colours.

Related by tags

Lost in Random - Odd
UR-83D Robot
Lost in Random - Characters
CCA Flanker from Battlezone Series
Grizzly M60A7 from Battlezone Series
UR-82 Robot
Geo Slime from Genshin Impact
Venti from Genshin Impact
Beetle on a Bike
The Unkempt Harold from Borderlands 2
The Baby Maker from Borderlands 2
The Beowulf from LoGH
The Barbarossa from LoGH
HMS Nike from Honorverse
HMS Nike from Honorverse
The Event Horizon
CCA Flanker from Battlezone Redux
Somali from Somali and the Forest Spirit
Grizzly M60A7 from Battlezone Redux
3D Resin Printing: Storing resin between prints
Canti from FLCL
Yume from Grimgar of Fantasy & Ash
Bug from Starship Troopers
Ascendance of a Bookwork Myne
Tanya from Saga of Tanya the Evil
Quake 2 Light Guard
Destiny Lego Minifig
Scout M580A2 from Battlezone Redux
Czar Tank from Battlezone Redux
Constructor from Battlezone Redux
Megatron Transformers Devastation
Optimus Prime G1
Portal Knights Archer
CCA Flankers from Battlezone Redux
CCA Flanker (Venus) from Battlezone Redux
Bigger Paradum Games Logo
Various vehicles from Battlezone Redux
US Bobcat Tank from Battlezone Redux
3D Resin Printing: Things you'll need to print with resin
Czar Tank from Battlezone Redux
US Minelayer from Battlezone Redux
US Wolverine Tank from Battlezone Redux
CCA Flanker (Mars) from Battlezone Redux
Various vehicles from Battlezone Redux
VS3E Reclamation Unit from Battlezone Redux
CCA Flanker (Moon) from Battlezone Redux
Scout M580A2 from Battlezone Redux
Badger M173 from Battlezone Redux
Grizzly M60A7 from Battlezone Redux
Boss room from Silent Hill 2
The Edge from Quake 2
Bigger Megumin from KonoSuba
Megumin from KonoSuba
Regu from Made in Abyss
Frank from Multivaders
Cloud Strife from Final Fantasy VII
Replica TheCrafsman Robot
Sosig Hot Dog from H3VR
Huxley test busts from Multivaders
Custom Poly Pockets
Slipgate device from Quake
Mel from Multivaders
Aria from Multivaders
Huxley from Multivaders
Mike from Multivaders
Grizzly M60A7 from Battlezone
Badger M173 from Battlezone
Paradum Games Logo
RizomUV Bridge for 3ds Max
Unrobotic Logo 3D model
Chrono Trigger - The Cathedral
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Battlezone - Eagle's Nest 1
3ds Max Unreal Engine toolset
ティキ the Kiwi
Manic Miner 3D
Space Force Flamingo
Billy the Three-armed Squid
IsoAcoustics L8R130 Speaker Stands
Yamaha MSP3 speakers
Aston Microphone's "Sprit"
Neat Microphone's "King Bee"
Multivaders - Digital Explosive Charge Unit
Unrobotic Logo 3D model
Destiny - Golgoroth's Cellar
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Who I am

I'm Blake and I like to tinker with things and make stuff. When I'm not programming or developing random systems, I'm playing with electronics, doodling bits of art, 3D modelling or sculpting and painting things or nerding out watching sci-fi or horror TV.

From 2001 I worked in the games industry, eventually specialising in tools to aid in the development of video games and their engines. In 2011 I left the industry and teamed up with a few other talented composers to utilise my knowledge to help build the company 'Spitfire Audio'.

I also periodically compose soundtracks for video-games and have worked on titles such as The Stanley Parable and Portal Knights. You've probably also heard my music in random TV commercials at some point.

What I'm using to create

I use various bits and bobs to craft my shiz.

  • Phrozen Sonic Mighty 4k & Mini 4k
  • Phrozen Aqua Resin Grey 4k
  • Anycubic Photon LCD resin printer,
  • Vallejo Model Color, Game Air, various sets,
  • Iwata Eclipse HP-CS & Studio Smart Jet Pro Compressor,
  • Random cheapo airbrushes for base coats.