A tool to bridge workflows between 3ds Max and RizomUV
A tool to create .obj meshes based on the pixels in an image
Get up and running with the toolset
A look at the tools included
Getting your art into UE4 with the Export Node
Transferring Levels between Max and UE4
Representing Static meshes in Max
Exporting collections of Animations
Helpful tools to speed up workflow
Quick tips in case you get stuck
Ponderings on how to handle dark days in a dark hallway.
Named after the Weyland Yutani computer system that powered the Nostromo in Goldsmith's 'Alien' movie, MOTHER is a smart home project I've been working on and off on for the past few years.