3dmodelling 3dprinting airbrushing painting videogames

Boss room from Silent Hill 2

Continuing on with the theme of 'levels from my favourite games', here's the 3D model, print and print of the room that you first battle the Pyramid Head monster in Silent Hill 2.

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I had the game open on another screen to use as a reference while 3D modelling. As with The Edge, I printed it straight onto the bed which sped up the print time a little and reduced the risk of it warping/being pulled off the bed.

I gave it a basic airbrush coating then started to grime it up with washes and dry brushing. To finish up I modelled and printed out a tiny Pyramid Head and stuck him in the scene.

I'm happy with how it came out, and it only really took a few hours to do from scratch. Here's the original room, for comparison:

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and here are some work-in-progress shots along the way:

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Who I am

I'm Blake and I like to tinker with things and make stuff. When I'm not programming or developing random systems, I'm playing with electronics, doodling bits of art, 3D modelling or sculpting and painting things or nerding out watching sci-fi or horror TV.

From 2001 I worked in the games industry, eventually specialising in tools to aid in the development of video games and their engines. In 2011 I left the industry and teamed up with a few other talented composers to utilise my knowledge to help build the company 'Spitfire Audio'.

I also periodically compose soundtracks for video-games and have worked on titles such as The Stanley Parable and Portal Knights. You've probably also heard my music in random TV commercials at some point.

What I'm using to create

I use various bits and bobs to craft my shiz.

  • Phrozen Sonic Mighty 4k & Mini 4k
  • Phrozen Aqua Resin Grey 4k
  • Anycubic Photon LCD resin printer,
  • Vallejo Model Color, Game Air, various sets,
  • Iwata Eclipse HP-CS & Studio Smart Jet Pro Compressor,
  • Random cheapo airbrushes for base coats.

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