Here's a print and paint of the character 'Venti' from Mihoyo's game "Genshin Impact". It was ripped from in-game and then re-topologized to make it higher resolution:
The paint was mostly airbrushing, with some brush details added such as the gold buttons, trum and hair. The eyes were a bit of a cheat and done with a printed transfer.
Overall, I'm pretty happy with how it came out. Anime figures are really hard to paint because you can't hide behind washes and textures for details - they have to be extremely simple and vibrant.
I didn't attempt most of the small details on his cloak or clothes as I just couldn't have done it justice. I'm going to investigate if there's a way to do this with stenciling (or a better way than paint brushes).
I'm Blake and I like to tinker with things and make stuff. When I'm not programming or developing random systems, I'm playing with electronics, doodling bits of art, 3D modelling or sculpting and painting things or nerding out watching sci-fi or horror TV.
From 2001 I worked in the games industry, eventually specialising in tools to aid in the development of video games and their engines. In 2011 I left the industry and teamed up with a few other talented composers to utilise my knowledge to help build the company 'Spitfire Audio'.
I also periodically compose soundtracks for video-games and have worked on titles such as The Stanley Parable and Portal Knights. You've probably also heard my music in random TV commercials at some point.
I use various bits and bobs to craft my shiz.