Here's a 3D print and paint of the characte Mike Rorshach from the game I've been developing forever: Multivaders.
This was the first decent-sized figure I tried printing. He came straight off the bed with no visible defects or problems. This was also my first attempt with the grey resin, which needed a couple of attempts to get the exposure-timing right.
I did drop him layer and his leg snapped off. Superglue to the rescue!
I'm still not happy with the face. I definitely need more practice painting them. I tried to use printable water-transfers for the eyes but they didn't turn out so good. I'll have to try again with a different method.
I'm Blake and I like to tinker with things and make stuff. When I'm not programming or developing random systems, I'm playing with electronics, doodling bits of art, 3D modelling or sculpting and painting things or nerding out watching sci-fi or horror TV.
From 2001 I worked in the games industry, eventually specialising in tools to aid in the development of video games and their engines. In 2011 I left the industry and teamed up with a few other talented composers to utilise my knowledge to help build the company 'Spitfire Audio'.
I also periodically compose soundtracks for video-games and have worked on titles such as The Stanley Parable and Portal Knights. You've probably also heard my music in random TV commercials at some point.
I use various bits and bobs to craft my shiz.